David Cage, CEO of Quantic Dream, acknowledges just how big a risk helping publish Heavy Rain was for Sony, and in a way, vows to repay the publisher with loyalty.

Known for fresh and exciting titles like 2005’s Indigo Prophecy, Quantic Dream isn’t necessarily adverse to venturing into Microsoft’s console realm, but first the developer would like to pay its respects where due.

For a lot of people Heavy Rain almost seemed like a “non-game.” As it turned out, its blend of compelling storytelling with  new and interesting gameplay mechanics made for an experience that will stand out for a long time to come.

As Cage explains it, Sony was with the team from day one on the idea, and he therefore feels the need to remain loyal.

It is rather hard to imagine Heavy Rain existing on any other console, especially with PlayStation Move support taken into consideration. Furthermore, Cage spoke about working with the other internalized Sony studios, like Media Molecule and Guerrilla, and how they like to discuss tech ideas, among other things.

Moving forward, Quantic Dream is going to have a ton of attention placed on their next title, whatever that may be. With a clear publisher in mind, and one that they are happy to have a relationship with to boot, perhaps Heavy Rain was just the beginning of some truly revolutionary games.

Are you disappointed to hear that Quantic Dream is going to continue to develop solely for Sony? Do you agree with Cage’s sentiments that the PlayStation 3 is the best platform out there?

Source: CVG